Making use of one-handed weapons and a shield, the Gladiator is a versatile fighter capable of taking on multiple opponents with relative ease.
Resilience: If a Gladiator successfully parries with their shield, they do not feel any recoil, and recoil for blocking outright is reduce by -2.
Variety: So long as they are holding a shield, any one-handed weapon needs only an AFF roll when Attacking.
Mildly Acrobatic: Critical fail for INT roll in Precision Attacks is reduced to 5, and +2 to SPD for Dodge Rolls.
Shield Bashes: A Skill Roll attack that does only 25% of the damage roll by using their shield to knock back an enemy, but allows for a second Attack Roll where the AFF Roll is increased by 25% (round down if it is a decimal of any kind).
Energy Strike: By tapping into their body's energy reserves, a Gladiator can augment their special maneuvers with magical potential. This can manifest in the form of energy waves, or augmented strikes. These Attacks will take up MP when used, and vary in strength according to MP cost. You must perform a Skill Roll for these kinds of Attacks.
Armor and WeaponsEdit
Below is a list of shields usable by the Gladiator class. Please see Light Weight Shields for more details.
Metal Rimmed Buckler
Leather Lined Buckler
Once a Gladiator's Strength reaches 13 or more, they may progress to Middle Weight Shields
Metal Lined Bracers
Metal Lined Spaulders
Available Plate ArmorEdit
This is the Plate Armor available to the Gladiator Class.
A Gladiator can abandon his Shield at anytime to become a Swordsman.